Hello. I am having a brain freeze right now in regards to RealFlow and how it interacts with Cinema 4D. I understand the basic concept. For example, a have a basic cube in C4D. I then export the cube via SD file into RealFlow. I then run a water simulation that interacts with the cube. The liquid hits the cube and then creates an effect with the splashes and such. I then mesh the fluid particles in RealFlow and bring it back to C4D by way of the Render Kit in these bin sequence files. Ok, fine. The mesh combined with the original cube in C4D now creates an animation in C4D.
My question is, is that pretty much it? What if I have a highly detailed model in C4D that needs to INTERACT with the RealFlow simulation? Can this be done? For example, the cube actually floating and moving based on the fluid interaction. I think it can be done within Realflow on its primitive built in objects, but what I want are original C4D models to interact with Realflow. Or is this setup basically liquid interacting with objects and objects can't interact with liquids independently? ( Hope someone understands me, LOL ).
Any help would be greatly appreciated.
My question is, is that pretty much it? What if I have a highly detailed model in C4D that needs to INTERACT with the RealFlow simulation? Can this be done? For example, the cube actually floating and moving based on the fluid interaction. I think it can be done within Realflow on its primitive built in objects, but what I want are original C4D models to interact with Realflow. Or is this setup basically liquid interacting with objects and objects can't interact with liquids independently? ( Hope someone understands me, LOL ).
Any help would be greatly appreciated.