Quantcast
Channel: CGPersia Forums
Viewing all articles
Browse latest Browse all 31323

Introducing " Lys " from the KNALD CREATORS

$
0
0
This is a no BRAINER. I use KNALD for Height, Ambient Occlusion and Cavity. I use X-Normal for Tangent and Object Space Normals....

and now we have Lys, an ultra-fast GPU powered solution that sets the standard for generating Radiance, Irradiance and Specular textures from panoramic, Sphere or 2d cube map cross source textures for use with HDR Image Based Lighting.

register with gibberish but include a legit email.
the beta is sent to your email
it's open beta so you should be able to use it commercially until an actual release.... we already have Knald available!

hopefully someone will crack this beta for offline use.... keep your license that's sent by email guys

Code:

Content visible to registered users only.[/url]

Code:

Content visible to registered users only.[/url]

Viewing all articles
Browse latest Browse all 31323

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>