Duration 2h 35m
Throughout these lessons we'll be highlighting in-context modeling techniques while using
surfacing components to create complex surface models for product design. You will be exposed
to various ways to take advantage of SolidWorks feature tree and surface modeling tools in
order to create robust, editable design models.
We'll also be using assemblies, parts, images, and sketches in order to create master
sketches to drive all the parts that we'll be creating in this tutorial. After watching this
tutorial you'll be able to use a variety of references to create complex surface parts in the
design of a multi-part model inside of SolidWorks. Some of the key takeaways from watching
this training include learning how to create multiple parts in assemblies that reference one
another while use orthographic master sketches.
You'll also be able to recognize and setup conditions for various surfacing tools in order to
create complex geometries while considering design changes, tooling and manufacturing methods
in the design of your parts. By the end of the training, you will have learned how to begin
to detail surface models for design intent and product visualizations.
01. Introduction and project overview
02. Using control or master sketching
03. Surfacing tools introduction
04. Importing reference parts into an assembly
05. Aligning and mating parts in an assembly
06. Creating orthographic views to print
07. Importing hand sketches into our surface parts
08. Aligning top planes on part split lines
09. Making control sketches for the power supply
10. Adding in splines for the power supply
11. Fixing out of context relations
12. Creating basic surfaces from sketches
13. Generating a sweep with a fitted spline
14. Trimming, creating, and splitting complex surfaces
15. Joining projected curves
16. Creating a vanishing edge
17. Mirroring bodies and thickening surfaces
18. Solid modeling overview
19. Splitting bodies
20. In-context conclusion
Rapidgator
Uploaded
Oboom
Xerver
Throughout these lessons we'll be highlighting in-context modeling techniques while using
surfacing components to create complex surface models for product design. You will be exposed
to various ways to take advantage of SolidWorks feature tree and surface modeling tools in
order to create robust, editable design models.
We'll also be using assemblies, parts, images, and sketches in order to create master
sketches to drive all the parts that we'll be creating in this tutorial. After watching this
tutorial you'll be able to use a variety of references to create complex surface parts in the
design of a multi-part model inside of SolidWorks. Some of the key takeaways from watching
this training include learning how to create multiple parts in assemblies that reference one
another while use orthographic master sketches.
You'll also be able to recognize and setup conditions for various surfacing tools in order to
create complex geometries while considering design changes, tooling and manufacturing methods
in the design of your parts. By the end of the training, you will have learned how to begin
to detail surface models for design intent and product visualizations.
01. Introduction and project overview
02. Using control or master sketching
03. Surfacing tools introduction
04. Importing reference parts into an assembly
05. Aligning and mating parts in an assembly
06. Creating orthographic views to print
07. Importing hand sketches into our surface parts
08. Aligning top planes on part split lines
09. Making control sketches for the power supply
10. Adding in splines for the power supply
11. Fixing out of context relations
12. Creating basic surfaces from sketches
13. Generating a sweep with a fitted spline
14. Trimming, creating, and splitting complex surfaces
15. Joining projected curves
16. Creating a vanishing edge
17. Mirroring bodies and thickening surfaces
18. Solid modeling overview
19. Splitting bodies
20. In-context conclusion
Rapidgator
Uploaded
Oboom
Xerver