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3DS Max 2015 ShaderFX in Max 2014 ?

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Him

There is an updated Lumonix' ShaderFX plugin implemented in 3DS Max 2015. Has anybody tried to move its files to 3DS Max 2014 installation? Is it workable?

I do not like to move to 2015 yest, I use 3DS Max Design 2014 x64 and it's mostly fine for my purpose while moving all plugins etc to new installation would be a disaster. Having ShaderFX would be great anyway.

Any idea?

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