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I am really sux in scripting and math.
Wondering if anyone could help on this.
I think a very simple script would do the trick ( I think... lol)
I imported a City Engine city with lots of geometries and materials.
Eachg material has a pong assined by default with a image as texture (difuse)
I was playing with thie inside Softimag/Arnold.
But Phong doesnt goes well with ARNY.
I need assign the Standard ARnold MATERIAL.
But there are thousands of objects!
Each one has a phong assigned with a texture map.
Is there a way to change each pong to a standard arnold material, without lost the texture map connection?
Cause i dont wanna miss those texture maps...
Any help will be very appreciated
:)
*
**
I am really sux in scripting and math.
Wondering if anyone could help on this.
I think a very simple script would do the trick ( I think... lol)
I imported a City Engine city with lots of geometries and materials.
Eachg material has a pong assined by default with a image as texture (difuse)
I was playing with thie inside Softimag/Arnold.
But Phong doesnt goes well with ARNY.
I need assign the Standard ARnold MATERIAL.
But there are thousands of objects!
Each one has a phong assigned with a texture map.
Is there a way to change each pong to a standard arnold material, without lost the texture map connection?
Cause i dont wanna miss those texture maps...
Any help will be very appreciated
:)
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